• Home
  • Introduction
  • Chapter 2: First Glance at Visual SLAM
  • Chapter 3: 3D Rigid Body Motion
    • Rotation Matrix
    • Rotation Vector and Euler Angle
    • Quaternions
    • Affine and Projective Transformation
  • Chapter 4: Lie Group and Lie Algebra
    • Basics of Lie Group and Lie Algebra
    • Exponential and Logarithmic Mapping
  • Chapter 7: Visual Odometry: Feature Point
  • Feature Point
    • ORB Feature
    • Feature Matching
  • Calculate Camera Motion
    • 2D-2D: epipolar geometry
    • 3D-2D: PnP
    • 3D-3D: ICP
  • Published with GitBook

Introduction

Table of Contents

  • Chapter 2: First Glance at Visual SLAM
  • Chapter 3: 3D Rigid Body Motion
    • Rotation Matrix
    • Rotation Vector and Euler Angle
    • Quaternions
    • Affine and Projective Transformation
  • Chapter 4: Lie Group and Lie Algebra
    • Basics of Lie Group and Lie Algebra
    • Exponential and Logarithmic Mapping
  • Chapter 7: Visual Odometry: Feature Point

    • Feature Point
    • ORB Feature
    • Feature Matching

    • Calculate Camera Motion

      • 2D-2D: epipolar geometry
      • 3D-2D: PnP
      • 3D-3D: ICP

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